Unity and Pixyz support for pointclouds

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jstrongitharm
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Unity and Pixyz support for pointclouds

Post by jstrongitharm »

Here is a link to an update on pointcloud support with Unity and Pixyz software to turn your pointclouds into an interactive experience be it in VR or just on your screen.
This example is a short mini project to show the potential to have annotations (potential to link to any webservices etc) and also some effects
https://www.linkedin.com/feed/update/ur ... 672716800/

It can support currently e57/PTS from any scanner and recently added LOD to point clouds to handle bigger datasets and make the framerate work in VR, so why I posted on this board.

I will share some more examples in the coming weeks aswell as a way to share this data via the cloud to any device.

Jack Strongitharm
Unity
AEC Senior Business Development Manager
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