Arena4D 2.0 + Oculus Rift Support

Discuss Veesus software here, including those for Arena4D and the plug-ins for SolidWorks and Rhino.
User avatar
d.raneri
I have made 40-50 posts
I have made 40-50 posts
Posts: 45
Joined: Thu May 02, 2013 11:47 pm
10
Full Name: Domenic Raneri
Company Details: NSW Police Force
Company Position Title: Crime Scene Officer
Country: Australia
Linkedin Profile: No

Re: Arena4D 2.0 + Oculus Rift Support

Post by d.raneri »

Mark Christy wrote:Hi Steffen,

We're very much directed by what our customers ask for.. so if somebody wants it we'll do it. At the moment the Oculus seems like the big player in the market and we've not come across anybody yet with any HTC kit. Should we do so then yes naturally we will build in support for it.
We have an HTC Vive kit on the way......? :D :D :D
Mark Christy
V.I.P Member
V.I.P Member
Posts: 322
Joined: Tue Aug 20, 2013 1:11 pm
10
Full Name: Mark Christy
Company Details: Veesus Ltd Arena4D.
Company Position Title: Technology Director
Country: United Kingdom
Linkedin Profile: Yes
Has thanked: 24 times
Been thanked: 45 times

Re: Arena4D 2.0 + Oculus Rift Support

Post by Mark Christy »

d.raneri wrote:
Mark Christy wrote:Hi Steffen,

We're very much directed by what our customers ask for.. so if somebody wants it we'll do it. At the moment the Oculus seems like the big player in the market and we've not come across anybody yet with any HTC kit. Should we do so then yes naturally we will build in support for it.
We have an HTC Vive kit on the way......? :D :D :D
Is that a hint? :)

In other news we've just released an update that supports the new 1.3 SDK from Oculus. I'd say it's a noticeable improvement in smoothness from the 0.8 SDK.

Mark
User avatar
JoshK
I have made 100> posts
I have made 100> posts
Posts: 108
Joined: Tue Mar 31, 2015 12:44 pm
9
Full Name: Josh K
Company Details: Complete 3D Concepts
Company Position Title: Director
Country: Australia
Linkedin Profile: No
Location: Brisbane, Australia
Contact:

Re: Arena4D 2.0 + Oculus Rift Support

Post by JoshK »

I am really really keen to get a first hand look at this. Do you guys plan to support any moblie platforms with the exportable content?
Mark Christy
V.I.P Member
V.I.P Member
Posts: 322
Joined: Tue Aug 20, 2013 1:11 pm
10
Full Name: Mark Christy
Company Details: Veesus Ltd Arena4D.
Company Position Title: Technology Director
Country: United Kingdom
Linkedin Profile: Yes
Has thanked: 24 times
Been thanked: 45 times

Re: Arena4D 2.0 + Oculus Rift Support

Post by Mark Christy »

JoshK wrote:I am really really keen to get a first hand look at this. Do you guys plan to support any moblie platforms with the exportable content?
Hi Josh,

As with the Vive comments.. it's all down to demand and targeting the right API as there's currently a bit of an explosion of 3D headsets coming out all with their own SDK's. I know of some efforts to create a common platform but how well this works in practice I'm yet to see.

It would be good to get something up and running on the Google Cardboard type setup.... so watch this space!

Mark
jedfrechette
V.I.P Member
V.I.P Member
Posts: 1236
Joined: Mon Jan 04, 2010 7:51 pm
14
Full Name: Jed Frechette
Company Details: Lidar Guys
Company Position Title: CEO and Lidar Supervisor
Country: USA
Linkedin Profile: Yes
Location: Albuquerque, NM
Has thanked: 62 times
Been thanked: 219 times
Contact:

Re: Arena4D 2.0 + Oculus Rift Support

Post by jedfrechette »

I just finished listening to the interview that Chaos Labs did with IrisVR's Shane Scranton a few weeks ago

https://labs.chaosgroup.com/index.php/c ... ton-irisvr

It was really interesting to hear his perspective on the practical uses of the various levels of VR in architectural design. In particular, their pragmatic "just render a stereo cube map" approach for the most basic level really rang true. After all, just look at all of the utility that people in our industry have gotten out of 2D pano viewers like TrueView. Maybe this page:

https://irisvr.zendesk.com/hc/en-us/cat ... -Tutorials

needs a "Panoramas in Arena4D" section?
Jed
User avatar
3DForensics
Honorary Member
Honorary Member
Posts: 1979
Joined: Mon Aug 03, 2009 1:52 am
14
Full Name: Eugene Liscio
Company Details: AI2-3D Forensics
Company Position Title: Owner
Skype Name: eliscio
Location: Toronto, Canada
Has thanked: 13 times
Been thanked: 70 times
Contact:

Re: Arena4D 2.0 + Oculus Rift Support

Post by 3DForensics »

It's taken me forever to get around to doing this and because of time constraints, this is a one take with no bells or whistles, but I hope it gets the idea across.

We now need to get past the cool factor and place some useful tools in there for interactivity.


youtu.be/

Cheers,

Eugene
Mark Christy
V.I.P Member
V.I.P Member
Posts: 322
Joined: Tue Aug 20, 2013 1:11 pm
10
Full Name: Mark Christy
Company Details: Veesus Ltd Arena4D.
Company Position Title: Technology Director
Country: United Kingdom
Linkedin Profile: Yes
Has thanked: 24 times
Been thanked: 45 times

Re: Arena4D 2.0 + Oculus Rift Support

Post by Mark Christy »

3DForensics wrote:It's taken me forever to get around to doing this and because of time constraints, this is a one take with no bells or whistles, but I hope it gets the idea across.

We now need to get past the cool factor and place some useful tools in there for interactivity.

Cheers,

Eugene
Good to see you enjoying the Oculus support Eugene!

We'll have it on our stand at GEOBusiness in a couple of weeks if anybody wants to come and have a play!

Mark
User avatar
sommer
I have made 60-70 posts
I have made 60-70 posts
Posts: 63
Joined: Fri Mar 20, 2015 12:59 pm
9
Full Name: Steffen Sommer
Company Details: selfemployed
Company Position Title: selfemployed
Country: Germany
Linkedin Profile: No
Has thanked: 1 time

Re: Arena4D 2.0 + Oculus Rift Support

Post by sommer »

We have the HTC Vive in the office now and the roomscale is amazing. So Arena 4D support would be greatly appreciated ;)
User avatar
Leap3D
I have made 80-90 posts
I have made 80-90 posts
Posts: 87
Joined: Thu Jan 30, 2014 3:50 pm
10
Full Name: Bas Notenboom
Company Details: Leap3D
Company Position Title: owner
Country: Netherlands
Linkedin Profile: Yes
Has thanked: 1 time
Contact:

Re: Arena4D 2.0 + Oculus Rift Support

Post by Leap3D »

We just gave a demo with the oculus rift and game controller.
This is REALLY GREAT to navigate and experience your point clouds!
User avatar
danielgadowski
V.I.P Member
V.I.P Member
Posts: 452
Joined: Mon Jun 30, 2008 3:49 pm
15
Full Name: Daniel Gadowski
Company Details: Transport for London
Company Position Title: Senior Engineer
Country: UK
Linkedin Profile: Yes
Been thanked: 1 time

Re: Arena4D 2.0 + Oculus Rift Support

Post by danielgadowski »

I was lucky enough to have a go at it at the GeoBusiness show this week.
The movements require you to get used to it, but if you ever flown a drone FPV or had similar experiences (games) it is not too difficult to get used to and is pretty cool.
Just a question of finding a proper use for it apart from the coolness element of it :)
Post Reply

Return to “Veesus”