Arena4D HTC Vive Support

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Mark Christy
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Arena4D HTC Vive Support

Post by Mark Christy » Mon Feb 13, 2017 12:03 pm

We've just released the latest version of Arena4D Data Studio (3.2.0) and we've moved to the Steam OpenVR library for VR rendering support. The benefit of this is that it decouples our software from specific VR vendors (Oculus) and allows the use of any headset supported by OpenVR. This currently covers the Oculus Rift and the HTC Vive.

Download today from our website: http://www.veesus.com

Naturally this requires you to have Steam and their VR package installed on your machine and your VR headset set up before running Arena4D.

Mark

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vislaw
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Re: Arena4D HTC Vive Support

Post by vislaw » Mon Feb 13, 2017 6:21 pm

This is fantastic info. You guys are definitely at the forefront of this area and this development is most welcome. Well done!

Mark Christy
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Re: Arena4D HTC Vive Support

Post by Mark Christy » Tue Feb 14, 2017 8:02 pm

vislaw wrote:This is fantastic info. You guys are definitely at the forefront of this area and this development is most welcome. Well done!
Thanks Mark. It's always nice to get something positive back from the hours of toiling that goes in to a product :)

Of course, now the challenge is how we take the technology forward to really give the "value add" to the customer...

Mark

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