It just gets better and better
Color texturing for SL scanners even with monochrome cameras, like the SLS-1. Real color, no tricks! It also performs white balancing, so you will get realistic colors on your 3D models.
We have improved projector calibration, reducing distortions and making Structured Light scans more precise than ever.
Also DAVID now offers a very effective Noise Reduction option. Don't worry, it does not smooth away any details, however it comes at the cost of a slightly longer scanning time.
In Shapefusion, the precision and speed of scan alignment has also been improved. This makes it easier to obtain perfectly aligned scans and thus better fusion results.
We have included multi-language support in DAVID. English and German are already built in, and more languages will come in the next versions.
... and much more, like simplified use, some small bug fixes ...
So please update to DAVID 3.5!
As always, updating from any 3.x version to 3.5 is free.
Showcase
Nearly every day our users present new scan results in our forum. Most are really great, and they give a good impression of what's possible with DAVID - various sizes, various materials, various hardware components... Our User Gallery is full with these impressive scans.
Today we would like to present an industrial application: A Structured Light scan of a heating valve by Frank Lehmann ("tube"):
The valve has very fine surface details as well as large flat faces, and the scan perfectly shows them all. The shiny object was covered with a coating spray to improve the scans.
Kudos, Frank!
With best wishes from the whole DAVID Team - have fun with DAVID 3.5!
Thumbnail Screenshots by Thumbshots